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Prototyping: Cut to the Fun - Patrick Ryan - BGW MiniCon 2026

Prototyping: Cut to the Fun
Patrick Ryan
March 25, 2026

Every delicious game started as a raw idea, but not every raw idea ends up being tasty. Sharpening your skills to rapid prototype will help you move quickly through ideas, mechanics, and features to find what is fun.

Patrick Ryan

New dad.
Senior Software Engineer at Skymap Games.
Masters in Computer Science.

Some previous credits: JETT: The Far Shore, Guildlings, Knockout City, Bitlife.

MiniCon + BGW
MiniCon is our first Boston Gamedev Week conference with two days of talks and round tables. Taking place in Boston during the week of PAX East, Boston Gamedev Week provides a space for game developers from across the country to network. Consisting of multiple events daily, we encourage you to come early to PAX East and enjoy yourself.

Boston Gamedev Week: http://gamedev.boston
Discord: https://discord.com/invite/ZYV4PpJcsR

Видео Prototyping: Cut to the Fun - Patrick Ryan - BGW MiniCon 2026 канала Boston Game Dev
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