You Can Use This New 5.5 PCG Feature to Generate 3D Dungeon Layouts
Unreal Engine 5.5 Preview shows us another new feature: PCG Pathfinding. This allows you to create points that take the shortest path to the destrination using the A* (A Star) pathfinding algorithm. Tweaking it allows for more interesting usecases as well, including obstacle avoidance.
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Patreon: https://www.patreon.com/Procedural_Minds
Discord: https://discord.gg/qPZm7CgD2f
Twitch: https://www.twitch.tv/krozjin
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Chapters:
00:00 - Tutorial Result
00:43 - Enable PCG
01:07 - Base PCG Setup
02:30 - Pathfinding
06:22 - Pathfinding Variation / Breakup
07:56 - Pathfinding with Path Tracing
13:17 - 3D Pathfinding
Видео You Can Use This New 5.5 PCG Feature to Generate 3D Dungeon Layouts канала Procedural Minds
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Patreon: https://www.patreon.com/Procedural_Minds
Discord: https://discord.gg/qPZm7CgD2f
Twitch: https://www.twitch.tv/krozjin
---------------------------------------------------------------------------------------------------
Chapters:
00:00 - Tutorial Result
00:43 - Enable PCG
01:07 - Base PCG Setup
02:30 - Pathfinding
06:22 - Pathfinding Variation / Breakup
07:56 - Pathfinding with Path Tracing
13:17 - 3D Pathfinding
Видео You Can Use This New 5.5 PCG Feature to Generate 3D Dungeon Layouts канала Procedural Minds
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10 ноября 2024 г. 22:00:02
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