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Fix Topology Like a Pro in Maya 🧵 | Clean Modeling Techniques for Hard Surface & Machinery Parts

📌 Want clean, professional-grade topology in your 3D models?
In this Maya tutorial, I’ll guide you through essential topology tools and techniques to fix bad geometry and model clean, optimized hard surface and mechanical parts like a pro.

🎯 What You’ll Learn:
✅ How to identify and fix bad edge flow
✅ Using Maya tools like Multi-Cut, Target Weld, Edge Loop, and Edit Edge Flow
✅ Maintaining quad-based topology for clean UVs and smooth shading
✅ Workflow tips to make your assets ready for production.
✅ Real-world application on a machinery part

These techniques are essential for creating assets for games, film, or product visualization — and especially useful when prepping your models for Unreal Engine, Unity, or Substance Painter.

📌 Great for:

3D modeling beginners

Freelance 3D artists

Game asset creators

Hard surface specialists

📲 Follow me for more daily 3D modeling content and tips:
👉 Instagram: https://www.instagram.com/namando3d/

💼 Hire me for freelance work or optimized 3D assets on Fiverr:
👉 Fiverr: https://www.fiverr.com/s/KeyaWPz

🔔 Don’t forget to like, subscribe, and turn on the bell — I'm uploading regular tutorials as part of my journey to 10K!

#MayaTutorial #HardSurfaceModeling #TopologyTips #CleanTopology #Maya3D #GameAssetCreation #3DModeling #MayaWorkflow #MeshCleanup #Retopology #MechanicalModeling #3DArtist #UnrealEngine #Unity3D #namando3d

Видео Fix Topology Like a Pro in Maya 🧵 | Clean Modeling Techniques for Hard Surface & Machinery Parts канала NAMAN DO 3D
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