Tails of Iron: How Odd Bug used 2D lights to create mood | Unite Now 2020
Martin Reimann, environment artist and art director at Odd Bug Studio, discusses his development process for crafting a scene in their game, Tails of Iron. You learn how Unity's new 2D light system and their own tools combined to create the sublime environments in the Tails of Iron world.
Speaker:
Martin Reimann, Environment Artist and Art Director (Odd Bug Studio)
👉 Learn more about Unity's 2D features: https://on.unity.com/2TTRl4r
📺 Dive into Unite Now year-round to join us for live sessions or watch sessions on-demand: https://on.unity.com/3dXFk7j
📝 Did you find this video useful? Room for improvement? Complete this survey to let us know: https://on.unity.com/3mkDX5G
Видео Tails of Iron: How Odd Bug used 2D lights to create mood | Unite Now 2020 канала Unity
Speaker:
Martin Reimann, Environment Artist and Art Director (Odd Bug Studio)
👉 Learn more about Unity's 2D features: https://on.unity.com/2TTRl4r
📺 Dive into Unite Now year-round to join us for live sessions or watch sessions on-demand: https://on.unity.com/3dXFk7j
📝 Did you find this video useful? Room for improvement? Complete this survey to let us know: https://on.unity.com/3mkDX5G
Видео Tails of Iron: How Odd Bug used 2D lights to create mood | Unite Now 2020 канала Unity
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