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Maya for Beginners – Full Introduction Part05

🎨 Mastering Quad Draw, Remeshing, and Sculpting Tools in Maya | Complete Beginner Guide 🛠️

Welcome back! In this session, we dive into essential modeling techniques in Autodesk Maya that every artist should know: Quad Draw Tool, Remeshing & Retopology, and Sculpting Tools.

✅ What You’ll Learn:

How to use the Quad Draw tool for manual retopology on scan meshes

Tips for placing and editing vertices and quads

A walkthrough of Maya’s Remesh and Retopology tools for quick, clean topology

Preserving hardened edges during retopology

Introduction to Maya’s sculpting tools including Grab, Smooth, Pinch, Flatten, and Relax

Best practices for sculpting using a Wacom tablet

Whether you're cleaning up a scan or building production-ready topology, this video lays down the foundation for professional modeling workflows. Perfect for beginners and intermediate users looking to strengthen their 3D skills!

🖱️ Don’t forget to like, comment, and subscribe for more Maya tutorials!

#Maya #3DModeling #Retopology #QuadDraw #Sculpting #ZBrush #AutodeskMaya #CGArtist #3DArt #GameDev

Видео Maya for Beginners – Full Introduction Part05 канала PolygonClassroom
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