Understanding the Fantasy - How to Shape a Game's Design - Extra Credits
The most important skill for a game designer is understanding the fantasy or player experience their game wants to deliver. Dig deep into the genre of the game, study both the best and worst examples from all media to understand why people love that genre, and then design visuals, story, and mechanics that make the most of that understanding.
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♪ Intro Music: "Penguin Cap" by CarboHydroM
http://bit.ly/1eIHTDS
♪ Outro Music: "Bliss Trap" by Dj CUTMAN
http://bit.ly/2bxK8Rv
Видео Understanding the Fantasy - How to Shape a Game's Design - Extra Credits канала Extra Credits
Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below)
_______
Get your Extra Credits gear at the store! http://bit.ly/ExtraStore
Play games with us on Extra Play! http://bit.ly/WatchEXP
Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv
Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p...
Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet
Follow us on Facebook: http://bit.ly/ECFBPage
Get our list of recommended games on Steam: http://bit.ly/ECCurator
_________
Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net
_________
♪ Intro Music: "Penguin Cap" by CarboHydroM
http://bit.ly/1eIHTDS
♪ Outro Music: "Bliss Trap" by Dj CUTMAN
http://bit.ly/2bxK8Rv
Видео Understanding the Fantasy - How to Shape a Game's Design - Extra Credits канала Extra Credits
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