MMO Economies - Hyperinflation, Reserve Currencies & You! - Extra Credits
When players can generate their own money in infinite supply by killing monsters for in-game gold, MMO economies quickly get overrun by inflation. In the past we've talked about how designers can create gold sinks to solve this problem. Today we'll talk about other ways game designers approach it: by adapting the same tools used by economists in the real world.
Subscribe for new episodes every Wednesday!
http://bit.ly/SubToEC (---More below)
_________
Get your Extra Credits gear at the store! http://bit.ly/ExtraStore
Play games with us on Extra Play! http://bit.ly/WatchEXP
Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv
Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p...
Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet
Follow us on Facebook: http://bit.ly/ECFBPage
Get our list of recommended games on Steam: http://bit.ly/ECCurator
_________
Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net
_________
♪ Intro Music: "Penguin Cap" by CarboHydroM
http://bit.ly/1eIHTDS
♪ Outro Music: “March of Robbers in Treno City” by Bluelighter
http://ff9.ocremix.org/
Видео MMO Economies - Hyperinflation, Reserve Currencies & You! - Extra Credits канала Extra Credits
Subscribe for new episodes every Wednesday!
http://bit.ly/SubToEC (---More below)
_________
Get your Extra Credits gear at the store! http://bit.ly/ExtraStore
Play games with us on Extra Play! http://bit.ly/WatchEXP
Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv
Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p...
Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet
Follow us on Facebook: http://bit.ly/ECFBPage
Get our list of recommended games on Steam: http://bit.ly/ECCurator
_________
Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net
_________
♪ Intro Music: "Penguin Cap" by CarboHydroM
http://bit.ly/1eIHTDS
♪ Outro Music: “March of Robbers in Treno City” by Bluelighter
http://ff9.ocremix.org/
Видео MMO Economies - Hyperinflation, Reserve Currencies & You! - Extra Credits канала Extra Credits
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
MMO Economies - How to Manage Inflation in Virtual Economies - Extra CreditsAccretion - Design by Landfill: A Longterm Strategy? - Extra CreditsThe Economy of EVE OnlineNon-Professional Game Dev - The Joy of Making - Extra CreditsThe MMORTS - Why Is It So Hard to Make an MMORTS? - Extra CreditsWorld of Warcraft Epidemiology - The Corrupted Blood Plague (And Why It Matters) - Extra CreditsThe History of Paper Money - Origins of Exchange - Extra History - #1DayZ - Tragedy of the Commons: The Game - Extra CreditsWhy Do We Ship Buggy Games? - A Look Behind the Scenes - Extra CreditsHidden Game Mechanics: Design for the Human Psyche - Extra CreditsLosing Player Trust - The Data Dilemma - Extra CreditsShovelware - The Causes and Consequences of Bad Licensed Games - Extra CreditsInflation and Bubbles and Tulips: Crash Course Economics #7Gamedev Economy DesignWhen Difficult Is Fun - Challenging vs. Punishing Games - Extra CreditsFallout Shelter - How a Casual Game Won Over Hardcore Players - Extra CreditsBalancing an MMO Ecosystem - Getting a Mix of Player Types - Extra CreditsPower Creep - The Trouble with Expansions and Time - Extra CreditsStrategic Uncertainty - Keeping Strategy Games Fresh - Extra Credits