The True Genius of Dark Souls II - How to Approach Game Difficulty - Extra Credits
Games often start by asking the player, "What difficulty would you like to play on?" But how is someone who has never touched the game before supposed to figure out whether they want to cruise along on easy mode or challenge themselves with hard mode? Dark Souls 2 provides in-game mechanics to let players choose their own difficulty preferences and adjust them on the fly simply based on the items and skills they choose - and in this episode, we give you the secret to playing Dark Souls II on easy mode!
Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below)
_______
Get your Extra Credits gear at the store! http://bit.ly/ExtraStore
Play games with us on Extra Play! http://bit.ly/WatchEXP
Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo
Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p...
Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet
Follow us on Facebook: http://bit.ly/ECFBPage
Get our list of recommended games on Steam: http://bit.ly/ECCurator
_________
Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net
_________
♪ Intro Music: "Penguin Cap" by CarboHydroM
http://bit.ly/1eIHTDS
♪ Outro Music: "No Sense Running" by SuperSqure
http://bit.ly/1FrASWI
Видео The True Genius of Dark Souls II - How to Approach Game Difficulty - Extra Credits канала Extra Credits
Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below)
_______
Get your Extra Credits gear at the store! http://bit.ly/ExtraStore
Play games with us on Extra Play! http://bit.ly/WatchEXP
Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo
Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p...
Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet
Follow us on Facebook: http://bit.ly/ECFBPage
Get our list of recommended games on Steam: http://bit.ly/ECCurator
_________
Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net
_________
♪ Intro Music: "Penguin Cap" by CarboHydroM
http://bit.ly/1eIHTDS
♪ Outro Music: "No Sense Running" by SuperSqure
http://bit.ly/1FrASWI
Видео The True Genius of Dark Souls II - How to Approach Game Difficulty - Extra Credits канала Extra Credits
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
When Difficult Is Fun - Challenging vs. Punishing Games - Extra CreditsHAPPY SOULSStrategic Uncertainty - Keeping Strategy Games Fresh - Extra CreditsThe Rules for RulersPrey - The Enemy Inside - Extra CreditsDayZ - Tragedy of the Commons: The Game - Extra CreditsProgression Systems - How Good Games Avoid Skinner Boxes - Extra CreditsDark Souls II - Lore RetrospectiveBasic Game Literacy - Why It's Hard to Learn How to Play - Extra CreditsMarginal Mechanics and Red Herrings - Why So Weak? - Extra CreditsWorld of Warcraft Epidemiology - The Corrupted Blood Plague (And Why It Matters) - Extra CreditsHidden Game Mechanics: Design for the Human Psyche - Extra CreditsLearning from Other M - Metroid and How NOT to Write a Character - Extra CreditsDid Level Scaling Break Games? - Leveling in Open World Design - Extra CreditsReview Bombing - Making Your Voice Heard - Extra CreditsLosing Player Trust - The Data Dilemma - Extra CreditsWorking Conditions - The Deplorable Status Quo that Killed a Studio - Extra CreditsIn Defense of Dark Souls 2Game Writing Pitfalls - Lost Opportunities in Games - Extra CreditsAccretion - Design by Landfill: A Longterm Strategy? - Extra Credits