HP with the Metal Cap
Previously, I made a video explaining how Mario’s HP works [https://www.youtube.com/watch?v=XeGNpeFOOCY]. On that video, knavesmith commented: “How do all of these variables react when Mario has the metal cap on?” [https://www.youtube.com/watch?v=XeGNpeFOOCY&lc=z12bz5shhpzvz3zj004cizd4nzjvtd4bebw]. After taking a quick look at it, I realized it was more complicated and interesting than I had originally thought. So, I figured I’d just make a video about it.
In most cases, Mario’s invincible while he’s wearing the metal cap. Almost all things that increase the DEC counter no longer do, except for fall damage. Most things that affect HP directly also no longer do, such as toxic gas and water. However, water still can affect Metal Mario in certain situations, such as right after he jumps into water, right after he receives knockback underwater, and while he’s riding on the water shell underwater. Thus, there are in fact several ways for Metal Mario to die. Also, I didn't mention this in the video, but all the things that affect Mario’s INC counter (e.g. coins, heart spins, air bubbles) still function normally for Metal Mario.
Видео HP with the Metal Cap канала UncommentatedPannen
In most cases, Mario’s invincible while he’s wearing the metal cap. Almost all things that increase the DEC counter no longer do, except for fall damage. Most things that affect HP directly also no longer do, such as toxic gas and water. However, water still can affect Metal Mario in certain situations, such as right after he jumps into water, right after he receives knockback underwater, and while he’s riding on the water shell underwater. Thus, there are in fact several ways for Metal Mario to die. Also, I didn't mention this in the video, but all the things that affect Mario’s INC counter (e.g. coins, heart spins, air bubbles) still function normally for Metal Mario.
Видео HP with the Metal Cap канала UncommentatedPannen
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