Knockout League Contender Speedrun in 11:19
IF YOU ARE INTERESTED IN KNOCKOUT LEAGUE SPEEDRUNNING, OR JUST PLAYING IT A LOT, PLEASE READ THE LAST PARAGRAPH!
This is a full circuit speedrun of Knockout League's Contender circuit. I had several full runs complete before this, but this one had few enough mistakes for me to feel good about it.
The run is mostly a collection of all of the IL (Individual Level) fights / strategies I have on this channel, but all in a row (The only exceptions are Crimson, I didn't know the strategy at the time, and Maiden, that strategy is way too inconsistent). The total time of 11:19 is the sum of all of the in-game times of each fight.
Against Volt I got hit at the end of the fight, then waited for another attack instead of free punching him more. He just stood there for the longest amount of time. Super annoying.
Against Octopunch I got punched twice, then got a bullshit interrupt where it only let me punch twice. This cost a lot of time, but I managed to have In the Zone before phase 2 for the immediate parry, so the rest of the fight got back into gear.
Besides that, the run was pretty much executed perfectly. Some punching could have been tighter on fights like Showtime, but for the most part, this run is really solid and will take some serious dedication to beat it.
I want to now bring up something important about the precedent of speedruns in this game. After Octopunch I took a break for a few minutes while the run continued recording. I had a pretty good run going but I was tired and needed to rest. When I came back, I showed the previous three fights' times to show this was the same run, just as a show of good faith. I want it to be perfectly clear that this game should NEVER use real time as a metric for competition EVER! Take breaks WHENEVER YOU NEED! Just leave your run on, don't cut the video. The audio from the game will make it clear you didn't segment / splice the run. I say this so no one will think you must beat the game as fast as possible in real time, disregarding your own health.
Видео Knockout League Contender Speedrun in 11:19 канала Oildrum
This is a full circuit speedrun of Knockout League's Contender circuit. I had several full runs complete before this, but this one had few enough mistakes for me to feel good about it.
The run is mostly a collection of all of the IL (Individual Level) fights / strategies I have on this channel, but all in a row (The only exceptions are Crimson, I didn't know the strategy at the time, and Maiden, that strategy is way too inconsistent). The total time of 11:19 is the sum of all of the in-game times of each fight.
Against Volt I got hit at the end of the fight, then waited for another attack instead of free punching him more. He just stood there for the longest amount of time. Super annoying.
Against Octopunch I got punched twice, then got a bullshit interrupt where it only let me punch twice. This cost a lot of time, but I managed to have In the Zone before phase 2 for the immediate parry, so the rest of the fight got back into gear.
Besides that, the run was pretty much executed perfectly. Some punching could have been tighter on fights like Showtime, but for the most part, this run is really solid and will take some serious dedication to beat it.
I want to now bring up something important about the precedent of speedruns in this game. After Octopunch I took a break for a few minutes while the run continued recording. I had a pretty good run going but I was tired and needed to rest. When I came back, I showed the previous three fights' times to show this was the same run, just as a show of good faith. I want it to be perfectly clear that this game should NEVER use real time as a metric for competition EVER! Take breaks WHENEVER YOU NEED! Just leave your run on, don't cut the video. The audio from the game will make it clear you didn't segment / splice the run. I say this so no one will think you must beat the game as fast as possible in real time, disregarding your own health.
Видео Knockout League Contender Speedrun in 11:19 канала Oildrum
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