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The Design Philosophy of Hideo Kojima | The History of Metal Gear Solid

Hideo Kojima is a game designer who is heralded for having a unique creative voice. This video traces the history of his design philosophy as well as how he designed the metal gear solid series. Ultimately , he advocates for an integrated design philosophy, where mechanics , themes, game design, and game development all unite to create the impossible.

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Sources
Hideo kojimas GDC talk
https://www.youtube.com/watch?v=7Pq1Jyr6ffU&t=10s

The Art of video games Kojima interview
https://www.youtube.com/results?search_query=kojima+smithsonian

Kojima interview psx 2016 Decima engine
https://www.youtube.com/watch?v=nhgwoJ5CYOI

IGS 2007 Innovation in indie games
https://www.youtube.com/watch?v=PR-ZtrOGHiY

Jonathan Blow Preventing the collapse of civilization
https://www.youtube.com/watch?v=pW-SOdj4Kkk&t=1s

Books
-Chris crawford On game design
-Richard Dawkins Climbing mount improbable
-Daniel Dennett Darwins dangerous idea

Kojimas favourite films
http://junkerhq.net/favoritefilms.html

Kojimas literary influences
https://medium.com/@Brett_Fujioka/the-literary-source-material-for-metal-gear-solid-5ae96314cf73

Видео The Design Philosophy of Hideo Kojima | The History of Metal Gear Solid канала The Game Overanalyser
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30 августа 2019 г. 22:58:40
00:25:12
Яндекс.Метрика