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Zelda's Toon Shader in Unity

The Legend of Zelda Breath of the Wild has a beautiful aesthetic, characterized by the use of cel-shading.
Today we try to recreate his shader on Unity.

Repo:
https://github.com/ToughNutToCrack/ZeldaShaderURP2019.4.0f1

Roysten analisys:
https://roystan.net/articles/toon-shader.html

Sketchfab plugin for unity:
https://github.com/sketchfab/unity-plugin/releases

Link models:
https://sketchfab.com/3d-models/link-8f9337973edc4672bed0794b1c86319d

Unity custom light:
https://blogs.unity3d.com/2019/07/31/custom-lighting-in-shader-graph-expanding-your-graphs-in-2019/
https://github.com/Unity-Technologies/ShaderGraph-Custom-Lighting/blob/master/Assets/Includes/CustomLighting.hlsl

DISCORD COMMUNITY:
https://discord.gg/Z8QD8uF

GITHUB:
https://github.com/ToughNutToCrack

INSTAGRAM:
https://www.instagram.com/tntcproject/

TWITTER:
https://twitter.com/tntcproject

WEBSITE:
https://toughnuttocrack.it/

FACEBOOK:
https://www.facebook.com/toughnutocrack/

#unity3d #tutorial #Zelda

Видео Zelda's Toon Shader in Unity канала TNTC
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20 сентября 2019 г. 17:00:10
00:06:01
Яндекс.Метрика