Reinventing God of War
Alert for photosensitive viewers: Cory's presentation includes white flashes on slide transitions. The first one occurs approximately 6 minutes into this talk. Please be aware when watching.
In this 2019 GDC session, Sony Santa Monica's Cory Barlog explains why the road to creating a new God of War was a seemingly endless climb up an impossibly enormous mountain, filled with countless gut-wrenching failures and joyfully sweet successes.
Register for GDC: https://ubm.io/2yWXW38
Join the GDC mailing list: http://www.gdconf.com/subscribe
Follow GDC on Twitter: https://twitter.com/Official_GDC
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Видео Reinventing God of War канала GDC
In this 2019 GDC session, Sony Santa Monica's Cory Barlog explains why the road to creating a new God of War was a seemingly endless climb up an impossibly enormous mountain, filled with countless gut-wrenching failures and joyfully sweet successes.
Register for GDC: https://ubm.io/2yWXW38
Join the GDC mailing list: http://www.gdconf.com/subscribe
Follow GDC on Twitter: https://twitter.com/Official_GDC
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Видео Reinventing God of War канала GDC
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
Raising Atreus for Battle in God of WarWhy Dark Souls Is The 'Ikea' Of GamesDarkest Dungeon: A Design PostmortemThe Making of Divinity: Original Sin 2Cursed Problems in Game DesignGod of War Greek Era Development Stories with Cory BarlogGod of War | Raising Kratos | "Making Of" Documentary30 Things I Hate About Your Game PitchDesigning Path of Exile to Be Played Forever. Chris Wilson at GDC 2019Diablo: A Classic Game PostmortemGod of War SPOILERCAST with Cory BarlogAll Systems No: Learning from the Doomed Launch of Brigador2014 vs. 2018: The Shape of Financial Success Before and After the IndiepocalypseHow to Survive in Gamedev for Eleven Years Without a HitDirecting God of War with Cory BarlogPut Your Name on Your Game, a Talk by Bennett Foddy and Zach GageThe Loner: Why Some People Play MMOs AloneProcedurally Crafting Manhattan for Marvel's Spider-ManLooking Back at God of War (Almost) a Year Later with Cory Barlog - Beyond 572