Wave Function Collapse demo building a (very simple) level in Unity
A small demo project I put together to try implementing the Wave Function Collapse algorithm. This is purely so I could explore the algorithm, it's not intended for anything further at this stage.
I procedurally generated the actual level tiles too, it seemed a better idea than trying to model them all - and also helped simplify the process of generating socket descriptions.
For more details on the algorithm, I highly recommend: https://www.youtube.com/watch?v=2SuvO4Gi7uY
Видео Wave Function Collapse demo building a (very simple) level in Unity канала madeofdinosaurs
I procedurally generated the actual level tiles too, it seemed a better idea than trying to model them all - and also helped simplify the process of generating socket descriptions.
For more details on the algorithm, I highly recommend: https://www.youtube.com/watch?v=2SuvO4Gi7uY
Видео Wave Function Collapse demo building a (very simple) level in Unity канала madeofdinosaurs
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