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Death Stranding: Misunderstood Masterpiece [SPOILERS]

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2019's Death Stranding has attracted its fair share of controversy and disdain. But is it just misunderstood? Will fans and critics alike come around years from now, like they have with prior Hideo Kojima releases like MGS2?
In this spoiler heavy video, I delve into what makes the game a timely and haunting work of brilliance.
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"Death Stranding is a sci-fi third-person open-world action-adventure game developed by Kojima Productions and released by Sony for the PlayStation 4 on November 8, 2019.

The first game by the reformed Kojima Productions (now an independent studio unaffiliated with Konami), Death Stranding takes place in the near-future as the world is ravaged by a cataclysmic supernatural phenomenon known as "death stranding", leaving cities isolated and the landscape both barren and plagued with spectral creatures. The game's main plot revolves around creating connections, or "strands," linking isolated survivors and cities to each other in an effort to rebuild society.

The game features the performances (including voice acting, likenesses, and dialogue motion capture) of numerous veteran actors for its central characters, most notably Norman Reedus as the playable protagonist and Mads Mikkelsen as the central antagonist. Other notable actors include Léa Seydoux, Lindsay Wagner, Margaret Qualley, Tommie Earl Jenkins, and Troy Baker. Film directors Guillermo del Toro and Nicolas Winding Refn are also featured, though in likeness only."
https://www.giantbomb.com/death-stranding/3030-54232/
NOTE:
I thought my section on the game’s deeper political and social context could use some clarification. I think like all Kojima games, Death Stranding is nuanced. I don’t think that it’s intended as a strictly anti-Trump statement, in fact the game would work arguably just as well had Hillary Clinton won the 2016 election.

Nor should the comparison between Germany and the US that I make here be taken too far. I think the real tension at the heart of the game is one caught between extremes: isolation and complete connectedness. Political and personal. Nationality and individuality. The future and the past.

Nationalism, populism, and demagoguery - from fascism to communism - thrive in times of widespread anomie, isolation, and paucity of purpose.
So while it’s good to reconnect, while our very future as a species may depend on it, I think the National Socialism imagery in Death Stranding serves as a stark warning to remember the mistakes of the past.

I didn’t get a chance to say this, but nostalgia for dead ages, from Making America Great Again like it (supposedly) was in the 1950s, to the first two German Reichs, to Marxism’s interest in our shared communal past...even to the ‘gate keeping’ by ‘gamer culture...all are examples of the kinds of ‘death worshiping’ that IMO Death Stranding tries to deconstruct.

In closing, it isn’t about name calling or overly reductive comparisons between this demagogue and that one, it’s about a common thread, a strand, of endlessly looping folly we’d all do well to avoid.

That folly however, is part of what makes us human. So it’s a careful balancing act that the game ultimately seems to warn us is necessary to strike: a balance between individualism and a wider collective, National, or any other unifying identity.

https://www.gamesradar.com/hideo-kojima-says-death-stranding-is-a-reaction-to-trump-and-brexit/

Видео Death Stranding: Misunderstood Masterpiece [SPOILERS] канала Futurasound Productions
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19 мая 2020 г. 22:00:08
00:15:25
Яндекс.Метрика