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Narrative Sorcery: Coherent Storytelling in an Open World

In this 2017 GDC session, Inkle's Jon Ingold outline how inkle Ltd designed and scripted the game to work in an ad-hoc fashion, using defensive logic to ensure the story gets told and makes sense in an open world setting.

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Видео Narrative Sorcery: Coherent Storytelling in an Open World канала GDC
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8 декабря 2020 г. 22:17:49
00:59:01
Яндекс.Метрика