For Honor - Wulin Chinese Faction Historical Evaluation
For Honor is a hack and slash game developed and published by Ubisoft for Microsoft Windows, PlayStation 4, and Xbox One. The game allows players to play soldiers and warriors, knights, samurai, and vikings in a medieval setting.
Players can choose a character from three different factions, The Legion, The Chosen, and The Warborn. The three factions represent Knights, Samurai, and Vikings.
Each faction has four classes.
All heroes have their own weapons, skills, and fighting styles.
A tactical combat system, known as "Art of Battle", is initiated when the player encounters other players or player-like AI in the multiplayer or higher health AI in the campaign.
The multiplayer aspect allows players to customize their characters. Similar to the single-player campaign, the multiplayer modes feature perks, AI minions, and the Art of Battle system.
Each online multiplayer match awards War Assets. These War Assets are then deployed in the Faction War – which stretches across all platforms – where they are used either to defend an allied territory or conquer a neighboring one, with the most war assets deployed in a given territory determining the victor.
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Royalty free music by Epidemic Sound:
intro ES_Knights Templar 1 - Johannes Bornlöf
intro 2 ES_Medieval Adventure 01 - Johannes Bornlöf
outro ES_Knights Templar 2 - Johannes Bornlöf
Check out the facebook page of the photographer who works with me, he has lots of fantastic pictures
https://www.facebook.com/amedeo.caporrimo?fref=ts
and his instagram
https://www.facebook.com/amedeo.caporrimo?fref=ts
Check out my friend Salvo's channel
https://www.youtube.com/channel/UCyhvVE5jjPp4p2-qyvH4_6w
Видео For Honor - Wulin Chinese Faction Historical Evaluation канала Metatron
Players can choose a character from three different factions, The Legion, The Chosen, and The Warborn. The three factions represent Knights, Samurai, and Vikings.
Each faction has four classes.
All heroes have their own weapons, skills, and fighting styles.
A tactical combat system, known as "Art of Battle", is initiated when the player encounters other players or player-like AI in the multiplayer or higher health AI in the campaign.
The multiplayer aspect allows players to customize their characters. Similar to the single-player campaign, the multiplayer modes feature perks, AI minions, and the Art of Battle system.
Each online multiplayer match awards War Assets. These War Assets are then deployed in the Faction War – which stretches across all platforms – where they are used either to defend an allied territory or conquer a neighboring one, with the most war assets deployed in a given territory determining the victor.
Follow me on my social networks:
https://www.patreon.com/themetatron
https://www.instagram.com/metatron_youtube/
https://www.facebook.com/Metatron-1538668943017953/?fref=ts
https://twitter.com/pureMetatron
http://realmetatron.tumblr.com/
Royalty free music by Epidemic Sound:
intro ES_Knights Templar 1 - Johannes Bornlöf
intro 2 ES_Medieval Adventure 01 - Johannes Bornlöf
outro ES_Knights Templar 2 - Johannes Bornlöf
Check out the facebook page of the photographer who works with me, he has lots of fantastic pictures
https://www.facebook.com/amedeo.caporrimo?fref=ts
and his instagram
https://www.facebook.com/amedeo.caporrimo?fref=ts
Check out my friend Salvo's channel
https://www.youtube.com/channel/UCyhvVE5jjPp4p2-qyvH4_6w
Видео For Honor - Wulin Chinese Faction Historical Evaluation канала Metatron
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