Sacrifice Campaign Speedrun - any% - 39:41
Sacrifice community discord invite: https://discord.gg/CTkCPnZ
Disclaimer. This video is a recording of my attempt of beating the game as did the @ladarktrooper2757 in his attempt while providing better image quality(he had UI flickering issue that makes his video worse to watch, I managed to fix it).
Both of us follow the same path and both of us use the bug called a FPS bug. I am able to get higher framerates which results mostly in more frequently skipped animations. This makes melee units to do way more damage, wizards cast spells faster(cooldown is the same), I am not sure if knockdown would still interrupt the spell casting but the whole animation can be skipped resulting of not feeling knockdown at all. Enemy wizards don't make manaliths, if they would start with none, they would not go away from their closest manafount. I believe that bug is enough gamebreaking that if someone would like to compete in the speedrun scene they should stick to 60 FPS and 60 FPS only.
In charnel 4 I make a mistake where it's possible to teleport to Sorcha altar and skip Encounter with Marduk cutscene, it can save few seconds if someone would want to beat this.
Видео Sacrifice Campaign Speedrun - any% - 39:41 канала Darkstorm
Disclaimer. This video is a recording of my attempt of beating the game as did the @ladarktrooper2757 in his attempt while providing better image quality(he had UI flickering issue that makes his video worse to watch, I managed to fix it).
Both of us follow the same path and both of us use the bug called a FPS bug. I am able to get higher framerates which results mostly in more frequently skipped animations. This makes melee units to do way more damage, wizards cast spells faster(cooldown is the same), I am not sure if knockdown would still interrupt the spell casting but the whole animation can be skipped resulting of not feeling knockdown at all. Enemy wizards don't make manaliths, if they would start with none, they would not go away from their closest manafount. I believe that bug is enough gamebreaking that if someone would like to compete in the speedrun scene they should stick to 60 FPS and 60 FPS only.
In charnel 4 I make a mistake where it's possible to teleport to Sorcha altar and skip Encounter with Marduk cutscene, it can save few seconds if someone would want to beat this.
Видео Sacrifice Campaign Speedrun - any% - 39:41 канала Darkstorm
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