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RTX 5080 – Cyberpunk 2077 | DLAA vs DLSS 4.5 Quality + MFG x4 (Path Tracing)
This benchmark showcases a direct comparison between DLAA and DLSS 4.5 Quality in Cyberpunk 2077 (PC), captured at 1440p with full Path Tracing enabled using the new DLSS 4.5 Transformer model and Multi-Frame Generation (MFG x4).
The video is intentionally divided into two clear benchmark blocks, allowing an easy and accurate visual comparison between DLAA and DLSS Quality while keeping all other settings identical, including Path Tracing, Ray Reconstruction, MFG x4, and NVIDIA Reflex.
The footage is recorded on an NVIDIA GeForce RTX 5080 (MSI Vanguard) paired with an Intel Core i9-13900K, focusing on real-world image quality, performance scaling, smooth frame pacing, and stability under extremely demanding ray/path tracing workloads.
All gameplay is captured without commentary, providing a clean and honest representation of how DLAA and DLSS 4.5 Quality behave in identical Cyberpunk 2077 scenarios.
⏱️ Gameplay Timeline
00:00 – DLAA | Path Tracing | DLSS 4.5 Transformer | MFG x4
03:18 – DLSS 4.5 Quality | Path Tracing | Transformer | MFG x4
🔧 System Specs
GPU: NVIDIA GeForce RTX 5080 (MSI Vanguard)
CPU: Intel Core i9-13900K
RAM: 32GB DDR4 3200MHz
Storage: 1TB NVMe
Cooling: 240mm AIO
⚙️ Settings Used
Resolution: 2560×1440 (1440p)
Graphics Preset: Ultra
Ray Tracing / Path Tracing: ON
DLSS Version: DLSS 4.5 (Transformer Model)
DLSS Modes Tested: DLAA & DLSS Quality
Ray Reconstruction: ON
Multi-Frame Generation: MFG x4
NVIDIA Reflex: ON
🔖 Tags
#cyberpunk2077
#cyberpunk2077pc
#rtx5080
#rtx5080benchmark
#dlss45
#dlaa
#dlssquality
#pathtracing
#raytracing
#pcbenchmark
#nvidia
Видео RTX 5080 – Cyberpunk 2077 | DLAA vs DLSS 4.5 Quality + MFG x4 (Path Tracing) канала ManuNext
The video is intentionally divided into two clear benchmark blocks, allowing an easy and accurate visual comparison between DLAA and DLSS Quality while keeping all other settings identical, including Path Tracing, Ray Reconstruction, MFG x4, and NVIDIA Reflex.
The footage is recorded on an NVIDIA GeForce RTX 5080 (MSI Vanguard) paired with an Intel Core i9-13900K, focusing on real-world image quality, performance scaling, smooth frame pacing, and stability under extremely demanding ray/path tracing workloads.
All gameplay is captured without commentary, providing a clean and honest representation of how DLAA and DLSS 4.5 Quality behave in identical Cyberpunk 2077 scenarios.
⏱️ Gameplay Timeline
00:00 – DLAA | Path Tracing | DLSS 4.5 Transformer | MFG x4
03:18 – DLSS 4.5 Quality | Path Tracing | Transformer | MFG x4
🔧 System Specs
GPU: NVIDIA GeForce RTX 5080 (MSI Vanguard)
CPU: Intel Core i9-13900K
RAM: 32GB DDR4 3200MHz
Storage: 1TB NVMe
Cooling: 240mm AIO
⚙️ Settings Used
Resolution: 2560×1440 (1440p)
Graphics Preset: Ultra
Ray Tracing / Path Tracing: ON
DLSS Version: DLSS 4.5 (Transformer Model)
DLSS Modes Tested: DLAA & DLSS Quality
Ray Reconstruction: ON
Multi-Frame Generation: MFG x4
NVIDIA Reflex: ON
🔖 Tags
#cyberpunk2077
#cyberpunk2077pc
#rtx5080
#rtx5080benchmark
#dlss45
#dlaa
#dlssquality
#pathtracing
#raytracing
#pcbenchmark
#nvidia
Видео RTX 5080 – Cyberpunk 2077 | DLAA vs DLSS 4.5 Quality + MFG x4 (Path Tracing) канала ManuNext
cyberpunk 2077 benchmark cyberpunk 2077 pc benchmark cyberpunk 2077 gameplay pc cyberpunk 2077 ray tracing cyberpunk 2077 path tracing cyberpunk 2077 dlss cyberpunk 2077 ultra settings rtx 5080 benchmark nvidia rtx 5080 rtx 5080 performance rtx 5080 ray tracing dlss 4.5 dlss 4.5 transformer dlss 4.5 benchmark dlss quality dlaa dlss 4.5 ray tracing benchmark path tracing benchmark ray tracing ultra ray reconstruction multi frame generation mfg x4
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15 января 2026 г. 5:08:25
00:08:01
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