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Dodgy Basterds – Fight by the Book | Walkthrough with Developer Commentary | Part 1
This video begins a detailed walkthrough of the gameplay systems introduced by the Dodgy Basterds – Fight by the Book mod for The Witcher 3: Wild Hunt.
Instead of a traditional guide, the mechanics are explained directly during gameplay with developer-style commentary, focusing on how the new systems work and how they change combat decisions.
The mod redesigns many core mechanics of the game, including combat flow, stamina management, weapon durability, armor protection, and enemy behavior — creating a more tactical and skill-based experience inspired by the tone of the Witcher books.
In this episode we explore:
• the new combat style system
• stamina and equipment weight mechanics
• weapon materials and blade durability
• armor protection zones and equipment choices
• rune mechanics and activation
• potion toxicity and recovery systems
• combat tactics against early enemies such as ghouls and drowners
• preparation for the griffin fight
The goal of this series is to explain how the mod works and why its systems matter, not just to show gameplay.
Future episodes will cover additional monsters, advanced combat tactics, and more hidden mechanics introduced by the mod.
Detailed guides for specific topics — including the Noonwraith fight and the lost artifact in White Orchard — are available on Patreon.
Mod Download
Patreon
https://www.patreon.com/cw/DodgyBasterds
Steam Workshop
https://steamcommunity.com/sharedfiles/filedetails/?id=3686401411
Nexus Mods
https://www.nexusmods.com/witcher3/mods/11971
If you enjoy the walkthrough and the analysis, consider subscribing for the next parts of the series.
Chapters
0:00 Introduction and Difficulty Levels
0:48 Ghouls and Combat Styles
1:50 Weapons Overview
2:45 Layered Armor and Zone Protection
3:39 Health, Toxicity and Stamina Systems
5:54 Blacksmith Shop and Repair
6:54 Swallow and White Honey Potions
7:53 Places of Power and Bears
9:08 Fighting Drowners — Combat Tactics
10:15 Magical Runes, Installation and Removal
11:14 Fighting Real Monsters and Signs changes
12:16 Acquiring better weapons and armor
12:39 Sharpness, Hardness and Durability
13:39 Rune Activation Skill
14:17 Rune of Suppression
14:26 Fighting Wraiths
14:58 Unlocking Arrow Deflection
15:19 Fighting Deserters and Heavy Attacks
18:13 Armor Comparison
18:36 Plot Armor Skill
19:30 Death has no power over Experience
20:02 Preparing for the Griffin Fight
20:51 Griffin Battle Strategy and Rune of Reach
22:17 How to Get the Best Armor Early in the Prologue
27:17 Heavy Armor Gameplay Analysis
28:29 Final Thoughts and Next Episode
The Witcher 3 mod, Witcher 3 overhaul mod, Dodgy Basterds mod, Witcher 3 combat mod, Witcher 3 gameplay overhaul, Witcher 3 mechanics guide
Видео Dodgy Basterds – Fight by the Book | Walkthrough with Developer Commentary | Part 1 канала Dodgy Basterds
Instead of a traditional guide, the mechanics are explained directly during gameplay with developer-style commentary, focusing on how the new systems work and how they change combat decisions.
The mod redesigns many core mechanics of the game, including combat flow, stamina management, weapon durability, armor protection, and enemy behavior — creating a more tactical and skill-based experience inspired by the tone of the Witcher books.
In this episode we explore:
• the new combat style system
• stamina and equipment weight mechanics
• weapon materials and blade durability
• armor protection zones and equipment choices
• rune mechanics and activation
• potion toxicity and recovery systems
• combat tactics against early enemies such as ghouls and drowners
• preparation for the griffin fight
The goal of this series is to explain how the mod works and why its systems matter, not just to show gameplay.
Future episodes will cover additional monsters, advanced combat tactics, and more hidden mechanics introduced by the mod.
Detailed guides for specific topics — including the Noonwraith fight and the lost artifact in White Orchard — are available on Patreon.
Mod Download
Patreon
https://www.patreon.com/cw/DodgyBasterds
Steam Workshop
https://steamcommunity.com/sharedfiles/filedetails/?id=3686401411
Nexus Mods
https://www.nexusmods.com/witcher3/mods/11971
If you enjoy the walkthrough and the analysis, consider subscribing for the next parts of the series.
Chapters
0:00 Introduction and Difficulty Levels
0:48 Ghouls and Combat Styles
1:50 Weapons Overview
2:45 Layered Armor and Zone Protection
3:39 Health, Toxicity and Stamina Systems
5:54 Blacksmith Shop and Repair
6:54 Swallow and White Honey Potions
7:53 Places of Power and Bears
9:08 Fighting Drowners — Combat Tactics
10:15 Magical Runes, Installation and Removal
11:14 Fighting Real Monsters and Signs changes
12:16 Acquiring better weapons and armor
12:39 Sharpness, Hardness and Durability
13:39 Rune Activation Skill
14:17 Rune of Suppression
14:26 Fighting Wraiths
14:58 Unlocking Arrow Deflection
15:19 Fighting Deserters and Heavy Attacks
18:13 Armor Comparison
18:36 Plot Armor Skill
19:30 Death has no power over Experience
20:02 Preparing for the Griffin Fight
20:51 Griffin Battle Strategy and Rune of Reach
22:17 How to Get the Best Armor Early in the Prologue
27:17 Heavy Armor Gameplay Analysis
28:29 Final Thoughts and Next Episode
The Witcher 3 mod, Witcher 3 overhaul mod, Dodgy Basterds mod, Witcher 3 combat mod, Witcher 3 gameplay overhaul, Witcher 3 mechanics guide
Видео Dodgy Basterds – Fight by the Book | Walkthrough with Developer Commentary | Part 1 канала Dodgy Basterds
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25 марта 2026 г. 21:01:03
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