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osu!dark_bot run test #1 - beatmap: 537377 - Apr 11 2020

So I have used the environment used by c0nn3r for his bots and modified it to make osu! bot. It is done by using trained neural network so basically this is A.I. and I have used bunch of footage, mostly other bots as that was easiest to automate for as much footage as possible, so basically I have automated replay creation for getting training footage.

I had to slightly modify osu! interface to remove unnecessary HUD parts and I had to modify spawning of the buttons and sliders to get them in the square screen.

I had to rent a GPU server for all the training, wich took way less time then training Minecraft. I came to lot of issues, one of them been low accuracy so I fixed that by changing the color palette to distinguish cursor from all other stuff. I will be selling this to highest bidder when it will be finished.

Q/A:
1) Can I get this? - I am planning to sell this when it will be finished.
2) Will it ever be open source - Probably not because of my future plans
3) Is it possible to buy this? - When it will be up for sale then you can contact me on Discord - DarkReaper#0795
4) Can I play with it now? - Once in the time I am joining random lobbies just to compare it to other players, but not directly at this moment. Just wait until I release it.
5) What are the numbers down there? - These are taken from numpy. Numpy is used to store trained network data so it can use them while in-use
6) So do I need powerful GPU? - No, neural networks are GPU consuming only while training them. When they are trained it is easy to run. That's why all trained data is stored using numpy.

Видео osu!dark_bot run test #1 - beatmap: 537377 - Apr 11 2020 канала BlackCreeper
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12 апреля 2020 г. 19:22:24
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Яндекс.Метрика