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Hornet Dash in Unreal Engine | Hollow Knight: Silksong

In this video, we build the Dash mechanic of the Hornet character from Hollow Knight: Silksong step by step in Unreal Engine 5 using Blueprints. We combine the essential parts such as importing animations, animation transitions (state machine / transition), the dash logic, and visual effects (camera impact, sense of speed) to create a smooth and playable experience.

What you’ll learn:

• How to import and adjust animations

• The basics of animation transitions (Idle/Run → Dash)

• Setting up the Dash trigger (input + duration + cooldown)

• Configuring the Animation Blueprint state machine

• Adding visual effect touches and simple polish tips

Who is this for?

• Beginners in UE5 (focused on Blueprints)

• Anyone who wants to enhance 2D/3D action with a Dash mechanic

• Fans of Hollow Knight:Silksong / Hornet who want to try the mechanic in UE5

For Hornet models and animations:
https://www.patreon.com/posts/hornet-models-138839397?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link

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On this channel, I try to explain Unreal Engine 5 in the clearest way possible for anyone who wants to learn UE5 in its most useful form across different disciplines. I’m focused on logic, not memorization.

I prepare training videos on game development, interactive architectural visualization, simulation, and cinematic production.

Topics I regularly cover or will cover in the videos:

• Interactive systems with Blueprint (with C++ notes when needed)

• Lumen lighting and Nanite geometry; realistic scenes and optimization

• Timeline, Particle System, Control Rig, and Scene Editor for cinematic flow

•Architectural visualization and interior setups; scale–material–lighting balance

• Interactive prototypes and use cases in military/industrial simulations

While doing something, I explain it, then I explain the logic of why I did it on what I did, and then I show the implementation. If any step is unclear, please write it in the comments; I’ll respond as quickly as possible. I never want you to leave a video with question marks in your mind.

Subscribe; stay updated as new videos are released. 🔔

00:00 Preview/Intro
00:14 Hornet's Walk Animation
05:33 Dash Coding
07:48 Dash Animation
09:15 FOV Camera Effect
13:30 Dash Wind Effect
16:27 Final Result

#UnrealEngine5 #UE5 #Blueprint #GameDevelopment #hollowknight #hollowknightsilksong #hornet #dash #Simulation #Cinematics #VirtualProduction #gamemechanics

Видео Hornet Dash in Unreal Engine | Hollow Knight: Silksong канала UNREALISTONE
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