Procedural dungeon in Unity 3D Tutorial P13 - Corridor Node p4
Procedural dungeon generator - a great way to quickly make yourself a small game with a lot of content. In this video we will look at using a binary space partitioning algorithm in Unity to create random rooms. Next we will try connecting them with roads and we will finish by generating 3d environments out of our results.
Part 13 - In this video we implement creating corridors in up and down direction.
Enjoy!
Project files:
https://github.com/SunnyValleyStudio/Unity_Procedural_Dungeon_binary_space_partitioning
Patreon:
https://www.patreon.com/sunnyvalleystudio
Kenny assets:
https://kenney.nl/assets
My itch.io if you'd like to see what I have done so far:
https://svstudio.itch.io/
Twitter SunnyValleyStudio (@SunnyVStudio): https://twitter.com/SunnyVStudio?s=09
Видео Procedural dungeon in Unity 3D Tutorial P13 - Corridor Node p4 канала Sunny Valley Studio
Part 13 - In this video we implement creating corridors in up and down direction.
Enjoy!
Project files:
https://github.com/SunnyValleyStudio/Unity_Procedural_Dungeon_binary_space_partitioning
Patreon:
https://www.patreon.com/sunnyvalleystudio
Kenny assets:
https://kenney.nl/assets
My itch.io if you'd like to see what I have done so far:
https://svstudio.itch.io/
Twitter SunnyValleyStudio (@SunnyVStudio): https://twitter.com/SunnyVStudio?s=09
Видео Procedural dungeon in Unity 3D Tutorial P13 - Corridor Node p4 канала Sunny Valley Studio
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20 ноября 2019 г. 16:17:08
00:15:03
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