Compiling PGE For Web Browsers!
Now you can take your olc::PixelGameEngine programs, and run them in the browser. Great for jams, great for distribution, even works with mobiles! A huge effort from the OLC community putting this together, so a huge thanks from me to them! Using Emscripten to convert C++ code into Web Assembly (WASM) it is now trivial to transpile your applications to work with performance in browsers. An awesome convergence of technologies.
Yes - I'm aware of occasional audio clipping in this video. I have a wretched sore throat and struggled to find a good balance, so that's just how it is.
Patreon: https://www.patreon.com/javidx9
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Discord: https://discord.gg/WhwHUMV
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GitHub: https://www.github.com/onelonecoder
Homepage: https://www.onelonecoder.com
Видео Compiling PGE For Web Browsers! канала javidx9
Yes - I'm aware of occasional audio clipping in this video. I have a wretched sore throat and struggled to find a good balance, so that's just how it is.
Patreon: https://www.patreon.com/javidx9
YouTube: https://www.youtube.com/javidx9
https://www.youtube.com/javidx9extra
Discord: https://discord.gg/WhwHUMV
Twitter: https://www.twitter.com/javidx9
Twitch: https://www.twitch.tv/javidx9
GitHub: https://www.github.com/onelonecoder
Homepage: https://www.onelonecoder.com
Видео Compiling PGE For Web Browsers! канала javidx9
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