Загрузка...

Unlocking Real-Time Ray Tracing in Unity HDRP: The Future of Game Graphics

In this episode, we explore the exciting world of real-time ray tracing within Unity's High Definition Render Pipeline (HDRP). Learn how to leverage ray tracing hardware acceleration to create stunning visual effects like ambient occlusion, indirect lighting, and area shadows. We’ll discuss the challenges and limitations of this cutting-edge technology, as well as potential future improvements. Discover Unity's hybrid rendering approach, which seamlessly combines ray tracing with traditional rasterization techniques for efficient and breathtaking graphics. Join us for an insightful discussion on the future of game graphics and real-time rendering!
Resource: Leveraging Ray Tracing Hardware Acceleration in Unity (https://auzaiffe.files.wordpress.com/2019/05/digital-dragons-leveraging-ray-tracing-hardware-acceleration-in-unity.pdf) .

Видео Unlocking Real-Time Ray Tracing in Unity HDRP: The Future of Game Graphics канала Akshay Kadam
Яндекс.Метрика

На информационно-развлекательном портале SALDA.WS применяются cookie-файлы. Нажимая кнопку Принять, вы подтверждаете свое согласие на их использование.

Об использовании CookiesПринять