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RTX 5080 – Marvel’s Spider-Man 2 | Ray Tracing Ultimate – DLAA

This benchmark showcases real gameplay performance on Marvel’s Spider-Man 2 (PC), captured during open-world traversal and city exploration, running at 1440p with Ray Tracing Ultimate enabled, powered by DLSS 4 with Ray Reconstruction and Multi-Frame Generation (MFG x4).

The video features clean, distraction-free gameplay using an NVIDIA RTX 5080 (MSI Vanguard) paired with an Intel Core i9-13900K, focusing on stable FPS, smooth frame pacing, and consistent GPU/CPU behavior under heavy ray tracing workloads — including reflections, global illumination, city density, and fast traversal.

This test represents a real-world stress scenario, showcasing performance across multiple environments such as dense urban areas, reflective surfaces, traffic, pedestrians, and high-speed movement — without commentary — allowing viewers to accurately evaluate visual quality, ray tracing impact, and overall gameplay smoothness.

NVIDIA Driver Version: 581.94

🔧 System Specs

GPU: NVIDIA RTX 5080 (MSI Vanguard)
CPU: Intel Core i9-13900K
RAM: 32GB DDR4 3200MHz
Storage: 1TB NVMe
Cooling: 240mm AIO

⚙️ Settings Used

Resolution: 2560×1440 (1440p)
Ray Tracing: RT Ultimate
DLSS Version: DLSS 4
DLSS Mode: Quality
Ray Reconstruction: ON
Multi-Frame Generation: MFG x4
Frame Generation: ON
Graphics Preset: VeryHigh / RT Focused
Gameplay Area: Open-World City Traversal

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#rtx5080
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#rtultimate
#nvidiartx4070
#pcbenchmark

Видео RTX 5080 – Marvel’s Spider-Man 2 | Ray Tracing Ultimate – DLAA канала ManuNext
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