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Early Space Games Using 3D Polygon Graphics

After noticing the number of news articles which claimed that X-Wing was innovative in its use of 3d polygon graphics I decided it was a good excuse to look back in time at some earlier examples of games which used this. I dig out the earliest titles I could find, a prototype which was remade by fans and 3 of my favourite 16bit titles.

Видео Early Space Games Using 3D Polygon Graphics канала Scott Manley
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30 ноября 2014 г. 22:51:45
00:23:44
Яндекс.Метрика