Early Space Games Using 3D Polygon Graphics
After noticing the number of news articles which claimed that X-Wing was innovative in its use of 3d polygon graphics I decided it was a good excuse to look back in time at some earlier examples of games which used this. I dig out the earliest titles I could find, a prototype which was remade by fans and 3 of my favourite 16bit titles.
Видео Early Space Games Using 3D Polygon Graphics канала Scott Manley
Видео Early Space Games Using 3D Polygon Graphics канала Scott Manley
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
The Worlds Biggest Telescopes Through History - From Galileo to Gran Telescopio CanariasHow NASA's Apollo 14 Fixed A Critical Problem Using 'Keyhole Rocket Surgery'Gallileo Conquest - Part 5 - Jim Exploring Rugged Island In SpaceKerbal Space Program - Interstellar Quest - Episode 47 - Capturing a Space ProbeKerbal Spaceships Are Serious Business - Part 7 - Retiring The X-1Rocket Lab's Tiny Rocket Sent A Satellite to The Moon: What does 'Near Rectilinear Halo Orbit' Mean?Kerbal Space Program - Interstellar Quest - Episode 74 - The L in VTOLGalileo Conquest - Episode 3 - Leporiphobia & Jeb's First Space MissionKerbal Space Program - 1.1 Preview - Unity V Is Go For Launch.Why Keyholes Make It So Difficult To Predict Asteroid ImpactsWhy Spinning Was A Good Trick For America's First Space LaunchViewer Questions Episode 4How Does The Sun Power Spacecraft? Things Kerbal Space Program Doesn't Teach YouThis Rocket Explosion Is Art - Atlas-Centaur AC-1The Unluckiest Satellites - Earthquakes, Rockets and Clogged PipesMars Helicopter Completes Demo Mission, Gets New Mission To Explore Further!Kerbal Space Program 1.2 PreviewA Rocket Engine Inside Another Rocket Engine - The Lance MissileKerbal Space Program - Eve Or Bust - Part 2Why European Astronauts Have To Hitch A Ride to SpaceHow Astronauts Captured Iconic Space Photos - A History Of Cameras In Space