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How Speedrunners Waste Time to Save Time - Days Gone

Speedrunning is supposed to be about saving time.

But in modern speedrunning, sometimes the fastest strategy wastes more real time.

A Days Gone speedrun can take around 9 hours in real life, while the leaderboard clock can show something closer to 5.5 hours. Same game. Same run. Different clocks.

So which one is actually real?

In this video, I break down the three timing methods that make speedrunning so weird:

RTA — Real Time Attack
LRT — Load Removed Time
IGT — In-Game Time

We’ll talk about why real time is simple but unfair with loading screens, why load-removed time fixes hardware problems but creates rule problems, and why in-game timers can sometimes reward strategies that take longer in real life.

This is not an anti-speedrunning video.

I love speedrunning because it is this stupid.

Good morning, Oregon.

Видео How Speedrunners Waste Time to Save Time - Days Gone канала Bacon FM
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