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Draw Calls - How things get on screen.

How does an object get from the cpu to the screen? Well, the processor sends all the data required to render an object to the gpu in a package called a "Draw Call". It contains the mesh, textures, positions and so on. But preparing the data to be sent takes cpu power, and the gpu is doing nothing because it needs to wait for the data. That's why we want to minimize draw calls. In the next video, we will discuss how.

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Видео Draw Calls - How things get on screen. канала BlueJuice
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