- Популярные видео
- Авто
- Видео-блоги
- ДТП, аварии
- Для маленьких
- Еда, напитки
- Животные
- Закон и право
- Знаменитости
- Игры
- Искусство
- Комедии
- Красота, мода
- Кулинария, рецепты
- Люди
- Мото
- Музыка
- Мультфильмы
- Наука, технологии
- Новости
- Образование
- Политика
- Праздники
- Приколы
- Природа
- Происшествия
- Путешествия
- Развлечения
- Ржач
- Семья
- Сериалы
- Спорт
- Стиль жизни
- ТВ передачи
- Танцы
- Технологии
- Товары
- Ужасы
- Фильмы
- Шоу-бизнес
- Юмор
Starting the Player HUD + Helmet Vision Effect – UE5 C++ Survival Game Ep 163
🧭 In Episode 163 of the UE5 C++ Survival Game series, we begin creating the **main player HUD** and add a stylish **screen-masking effect** for helmets that limit visibility. This episode lays the foundation for the player interface and shows how to blend gameplay logic with immersive visuals.
🎯 What You’ll Learn in EP 163:
- Setting up the Player HUD in C++
- Adding UI widgets using UMG
- Implementing a screen overlay or vignette effect
- Triggering visual masks when wearing a vision-blocking helmet
- Managing dynamic HUD updates
💡 Why it’s important: The HUD is the player’s window into the world — and adding visual feedback for armor or helmets enhances immersion and realism. This step connects the equipment system with your user interface layer.
🛠️ Tools & Concepts Used:
- Unreal Engine 5.6
- C++ + UMG (User Interface Widgets)
- Player controller and HUD setup
- Material and post-processing for UI overlays
📌 Watch the full UE5 Survival Game Playlist:
👉 https://www.youtube.com/playlist?list=PLB-SEOucjpoMTsfQGhux2RZLVr_o0mSO0
💬 Question for you: What other HUD elements would you like to see added next — health bars, compass, or inventory slots?
Join this channel to get access to perks:
https://www.youtube.com/channel/UC01ZnZNQUyh5D8uYcEbsaRA/join
Support on :
Ko-Fi - https://ko-fi.com/gascitygames
Follow on:
Discord: https://discord.gg/2aTu4ERuDm
X - https://x.com/GasCityGames
#UE5 #UnrealEngine #UE5CPlusPlus #SurvivalGame #GameDev #IndieGameDev #UE5Tutorial #HUD #UMG #GameUI #VisionMask #ImmersiveUI #GameDevelopment
Видео Starting the Player HUD + Helmet Vision Effect – UE5 C++ Survival Game Ep 163 канала Gas City Games
🎯 What You’ll Learn in EP 163:
- Setting up the Player HUD in C++
- Adding UI widgets using UMG
- Implementing a screen overlay or vignette effect
- Triggering visual masks when wearing a vision-blocking helmet
- Managing dynamic HUD updates
💡 Why it’s important: The HUD is the player’s window into the world — and adding visual feedback for armor or helmets enhances immersion and realism. This step connects the equipment system with your user interface layer.
🛠️ Tools & Concepts Used:
- Unreal Engine 5.6
- C++ + UMG (User Interface Widgets)
- Player controller and HUD setup
- Material and post-processing for UI overlays
📌 Watch the full UE5 Survival Game Playlist:
👉 https://www.youtube.com/playlist?list=PLB-SEOucjpoMTsfQGhux2RZLVr_o0mSO0
💬 Question for you: What other HUD elements would you like to see added next — health bars, compass, or inventory slots?
Join this channel to get access to perks:
https://www.youtube.com/channel/UC01ZnZNQUyh5D8uYcEbsaRA/join
Support on :
Ko-Fi - https://ko-fi.com/gascitygames
Follow on:
Discord: https://discord.gg/2aTu4ERuDm
X - https://x.com/GasCityGames
#UE5 #UnrealEngine #UE5CPlusPlus #SurvivalGame #GameDev #IndieGameDev #UE5Tutorial #HUD #UMG #GameUI #VisionMask #ImmersiveUI #GameDevelopment
Видео Starting the Player HUD + Helmet Vision Effect – UE5 C++ Survival Game Ep 163 канала Gas City Games
Комментарии отсутствуют
Информация о видео
22 октября 2025 г. 20:00:10
00:20:09
Другие видео канала





















